The game can be played on a range of board sizes. 9x9 should be the minimum. 11x11 allows for plenty of rounds of attack and counter-attack. 13x13 is professional size.
Two players take turns to place a marble of their colour on the board shown above, initially on the grid lines, or stacked higher when there is a base of supporting marbles. White goes first.
Game Objective. Players aim to capture their opponent's marbles and to have the majority of marbles at the end. Marbles that are hidden under a stack are included in the count. The game ends when a player has no legal move.
Game Position Repeat Rule. As in the game of Go, positions cannot be repeated. Marbles that are hidden underneath a stack are not considered to be an element of the position. Positions are as viewed from above.
Self Capture. Self-capture is not permitted. You may not stack a marble unless it is connected to a live group.
Capture. You may capture an opponent group only if it has no board-level liberties. When a group is captured all the opponent's marbles in the stacked group that can be lifted freely are removed. Marbles that are trapped are to remain in place. Trapped marbles may still have an influence later in the game.
Groups. Marbles are connected if they touch on a visible level or if there is is no visible break in colour when viewed from above. Groups of marbles that are connected by a path hidden underneath a stack are counted as separate groups.
Passing. Passing at Margo is not permitted.
Swapping Colours. The second player ( White ) has the option to swap colours immediately after the first player has made his first move. The first player will take the white pieces and will play against his own first move. The second player is given a swap option in order to counter the first play advantage that the first player would otherwise have.