The game is played with identical disks that are coloured white on one side and black on the other.
One player takes black, the other white. They take turns to place a disk in their colour, and make a custodial entrapment of disks in the opponent's colour. All disks that are caught within an entrapment are turned over to show their opposite colour. The aim is to have the majority of the disks in your colour at the end of the game. Black goes first.
If a player cannot make an entrapment of at least one of the opponent's colours then he misses a go. If neither player may make a move, or when all the squares are occupied, the game is at an end.
Starting Position. A game starts with the four centre squares occupied in the following configuration.
( Starting position. )
Entrapments. A custodial entrapment occurs when you place a disk in your colour so that a line of your opponent's colours is flanked by your colour at both ends. Entrapments can be either in an orthogonal or diagonal direction. In the following diagram if Black plays at 'A' the marked disks will be reversed.
( Entrapment. Before and after. )
Multiple entrapments can be made. All disks caught in an entrapment have to be reversed.
( Multiple entrapment. Before and after. )
You cannot use the edge of the board to trap. The triangled disks in the following diagram will not be reversed. One consequence of this is that a disk in the corner can never be reversed.
( Before and after. A line of edge-connected disks is not reversed. )